Thursday, January 29, 2009

Medal Of Honor AirBorne Review & Demo Download

All things considered, I was pleasantly surprised by Medal of Honor: Airborne. After 2004's disappointing Pacific Assault -- the last MOH installment to appear on the PC -- I wasn't expecting much. But Airborne occasionally shows glimpses of brilliance, particularly in its Unreal-powered graphics and open-ended level design that allows far more freedom than what we're used to in most shooters. Unfortunately, poor AI and a number of other problems keep the game from getting much more than a lukewarm recommendation.



On the Level

If you've seen any previews or marketing for Airborne, you know the game's key twist: you start each level by jumping out of a plane towards a combat zone. The game's six levels are spread out across key settings of the European WWII campaign, such as Operation Husky or Operation Market Garden. As you drift to the ground, you're able to steer towards several safe landing zones, marked by green smoke; there are several on each level, which you uncover as you explore. It's a cool feature, but in practice, the drops make up a tiny fraction of the gameplay, even when you're forced to re-jump into the action after an untimely death.

DOWNLOAD DEMO HERE:

http://www.ea.com/moh/airborne/demo.jsp


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